The Military Module
Division - Range of levels.
Campaign - A war between two countries.
Battle - One round in a whole campaign.
Every campaign is divided into battles (rounds). Each battle is divided into 4 groups (divisions).
The divisions are fighting at the same time until one of the two sides wins the battle.
If a division wins a battle but another division is still fighting, all divisions who are finished must wait for the other divisions to finish. Once this period is over, there is a break of 5 minutes between each battle.
For each battle won, the winning country will receive campaign points.
A battle ends when one of the countries reaches 1800 Domination Points.
After each minute, the leading country in terms of damage receives domination points.
One battle lasts between 1:30 - 2:00 Hours. Campaigns can take between 8-15 battles.
A campaign ends when one of the countries achieves 83 Campaign Points.
Campaign - A war between two countries.
Battle - One round in a whole campaign.
Every campaign is divided into battles (rounds). Each battle is divided into 4 groups (divisions).
The divisions are fighting at the same time until one of the two sides wins the battle.
If a division wins a battle but another division is still fighting, all divisions who are finished must wait for the other divisions to finish. Once this period is over, there is a break of 5 minutes between each battle.
For each battle won, the winning country will receive campaign points.
A battle ends when one of the countries reaches 1800 Domination Points.
After each minute, the leading country in terms of damage receives domination points.
One battle lasts between 1:30 - 2:00 Hours. Campaigns can take between 8-15 battles.
A campaign ends when one of the countries achieves 83 Campaign Points.
Divisions - The game divides the citizens into 4 fighters groups called divisions:
1st Division - National Guard: Available for level 1-34.
2nd Division - Soldiers: Available for level 35-49.
3rd Division - Special Forces: Available for level 50-69.
4th Division - Tanks: Available for level 70 and above.
Influence Bar - Bar in the battlefield which shows the domination points of each country and which country is leading on damage. The battle clock can be found under the influence bar.
The amount of domination points the country you’re fighting for has achieved.
The amount of domination points the country you’re fighting against has achieved.
Domination Points - The round ends when one of the countries achieves 1,800 domination points.
After every minute in battle, the country leading on damage receives domination points.
The domination points that a country receives are dependent on how much time has elapsed in the battle.
After every minute in battle, the country leading on damage receives domination points.
The domination points that a country receives are dependent on how much time has elapsed in the battle.
Campaign Points - After each round, the winning country receives campaign points.
The amount of campaign points received depends on which divisions win in that particular battle.
The campaign ends when one of the countries reaches 83 campaign points.
The amount of campaign points received depends on which divisions win in that particular battle.
The campaign ends when one of the countries reaches 83 campaign points.
- Division 1 - 1 campaign point for each battle won.
- Division 2 - 2 campaign points for each battle won.
- Division 3 - 3 campaign points for each battle won.
- Division 4 - 5 campaign points for each battle won.
Epic Battle - When a battle reaches a certain amount of damage, it becomes "Epic".
Epic battles have a different view but the same features as other battles.
Epic battles have a different view but the same features as other battles.
- 1st Division - 10M damage needed in order to turn a battle to Epic.
- 2nd Division - 30M damage needed in order to turn a battle to Epic.
- 3rd Division - 100M damage needed in order to turn a battle to Epic.
- 4th Division - 300M damage needed in order to turn a battle to Epic.