Resources & Bonuses
Regions contain resources that increase the production of the citizens. Countries may achieve these resources by conquering regions. There are 15 kinds of resources, each adds a bonus of 20% to the basic production. 5 resources boost the production of food, 5 resources boost the production of weapons and 5 boost the production of house raw materials. To achieve maximum production bonus countries must own all the available resources. In order to have the bonuses affective, the regions that owns resources must have a direct row to the capital. However, regions with resources, which do not share a border with the other regions, will be only half effective (10% bonus).
Food Resources
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Weapons Resources
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Houses Resources
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